Medium Beast, unaligned
Armor Class
12
Hit Points
13(3d8)
Speed
50 ft., climb 40 ft.
str
14
(+2)
dex
15
(+2)
con
10
(+0)
int
3
(-4)
wis
14
(+2)
cha
7
(-2)
Skills: perception +4, stealth +6
Senses: passive Perception 14
Challenge: 1/4
Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.