Large Beast, unaligned
Armor Class
13natural armor
Hit Points
16(3d10)
Speed
0 ft., swim 40 ft.
str
12
(+1)
dex
15
(+2)
con
11
(+0)
int
2
(-4)
wis
12
(+1)
cha
5
(-3)
Senses: passive Perception 11
Challenge: 1/2
Charge. If the sea horse moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Water Breathing. The sea horse can breathe only underwater.
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.