Large Beast, unaligned
Armor Class
15natural armor
Hit Points
52(7d10+14)
Speed
40 ft.
str
15
(+2)
dex
13
(+1)
con
15
(+2)
int
1
(-5)
wis
9
(-1)
cha
3
(-4)
Senses: blindsight 60 ft., passive Perception 9
Challenge: 3
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.